Kms maplestory classes
(4th job) Dark Bind‘s DF consumed has been decreased from 80 to 60.(4th job) Metamorphosis‘ damage has been increased from 150% to 250%, DF consumed has been decreased from 75 to 40, a cooldown of 180 seconds has been added.(4th job) Devil Cry‘s number of hits has been increased from 5 to 6, HP consumed has been decreased from 500 to 400, DF consumed has been decreased from 60 to 30, effects now apply to boss monsters.(4th job) Vampiric Touch‘s DF consumed has been decreased from 50 to 30, cooldown between healing has been decreased from 30 seconds to 15 seconds.(4th job) Demon Impact‘s damage has been increased from 300% to 320%, number of hits has been increased from 5 to 6, DF consumed has been decreased from 30 to 10.(4th job) Demon Explosion‘s additional attack’s damage has been increased from 265% to 320%, additional attack’s number of hits has been increased from 4 to 5, HP consumed has been decreased from 600 to 300, DF consumed has been decreased from 80 to 50.
(3rd job) Demonic Breath‘s damage over time has been increased from 115% to 135%, number of hits has been increased from 4 to 5, DF consumed has been decreased from 12 to 6.(3rd job) Bloody Raven‘s number of hits has been increased from 4 to 5, DF consumed has been decreased from 25 to 10, HP regained has been increased from 40% to 50%, cooldown has been decreased from 10 seconds to 5 seconds.(3rd job) Death Draw‘s DF consumed has been decreased from 18 to 10.(3rd job) Dark Judgement‘s number of hits has been increased from 4 to 5, DF consumed has been decreased from 40 to 20.(2nd job) Demon Trace‘s DF consumed has been decreased from 18 to 10.(2nd job) Dark Thrust‘s damage has been increased from 105% to 115%, DF consumed has been decreased from 10 to 6.(2nd job) Soul Eater‘s number of hits has been increased from 4 to 5, DF consumed has been decreased from 6 to 3.(2nd job) Outrage‘s attack boost has been increased from 25 to 40, critical chance boost has been increased from 10% to 20%.
(3rd job) Monkey Wave‘s chance to be able to use without cooldown has been increased from 20% to 50%, passive effect of 20% critical chance has been added.(3rd job) Cannon Spike’s damage has been decreased from 240% to 220%, number of hits has been increased from 3 to 4.(2nd job) Monkey Magic‘s stat boosts have been increased from 300 to 400 HP and MP, and 20 to 30 to all stats.(2nd job) Monkey Rush Boom‘s damage has been increased from 50% to 70%, explosion damage has been increased from 300% to 370%.(2nd job) Slug Shot‘s damage has been decreased from 220% to 185%, number of hits has been increased from 2 to 3.(1st job) Gigantic Backstep‘s damage has been increased from 210% to 250%.(1st job) Punching Cannon‘s number of hits has been increased from 3 to 4.(1st job) Cannon Splasher‘s damage has been increased from 225% to 265%.